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News
Worldwide Reporting
Stay up to date with our latest, releases, conference reports, videos, and live events from the global Arrival team. Our journey is just beginning - don't miss a beat.


HELLDIVERS 2 x Warhammer 40,000 Legendary Warbond Release
We're thrilled to have collaborated with @arrowheadgamestudios, providing Sound Design and Audio Implementation for the HELLDIVERS 2 x Warhammer 40,000 Legendary Warbond. Turn up the volume and prepare for a legendary deployment. #Arrival #GameCreative #PressStart #Helldivers2 #Warhammer #ArrowheadGames
Aug 131 min read


Arrival at XDS 2026
See you at XDS, September 8-11. Paul Lipson, Phillip Kovats, Kristofor Mellroth, and Jeremie Voillot will be there representing Arrival. If you'd like to talk co-dev, audio, or anything in between, let's connect and find time to meet. #Arrival #GameCreative #PressStart #XDS2026
Aug 41 min read


Halo: Campaign Evolved Release
Arrival is thrilled to have partnered with Halo Studios on Halo: Campaign Evolved. Our team contributed across Sound Design & Integration, Dialogue Recording & Services, Music Remastering & Integration, Cinematic Sound Design, as well as Foley Recording and Editorial. We’re beyond proud of what we accomplished together and can’t wait for players to experience it. #Arrival #GameCreative #PressStart #HaloStudios #Halo
Jul 281 min read


Arrival + NOLAGROWN Summer Session
An incredible summer in the books! Arrival is proud to have partnered with NOLAGROWN and Moon Studios for our annual summer session, helping foster the next generation of gamers through hands-on experience in Voice Over, Sound Design, Foley, and Music — all through the lens of the acclaimed game title No Rest for the Wicked. Their infectious creativity made the whole session even more special, and we're so grateful for the partnership. Already counting down to next summer! #A
Jul 271 min read


Netflix: Unhinged
Arrival is proud to announce our collaboration with Night School: A Netflix Game Studio and Netflix Games on Unhinged. Supporting this project through Dialogue Recording, Dialogue Editorial, and Signatory Services was a standout moment for our team. The talent and dedication behind this nail-biting thriller is evident in every moment of gameplay — and we're honored to have played a part. Congratulations to the entire team. This one's special. #Arrival #GameCreative #PressStar
Jul 241 min read


Arrival at Develop:Brighton
We're Brighton bound! The Arrival team will be at Develop Conference:Brighton July 14–16 — reach out to David Philipp, MPSE, Flávia Taconi, or Byron Bullock to schedule time with us. Can't wait to connect! #Arrival #GameCreative #PressStart #DevelopBrighton
Jul 241 min read


Enola Holmes Official Teaser Trailer
So excited to have hosted Mike Prestwood Smith and the Splice team as they mixed the teaser for Enola Holmes 3 at our UK location! We’re ecstatic to have had the opportunity to collaborate on such a great project together. Be sure to check out Enola Holmes 3 on Netflix, July 1st. #Arrival #GameCreative #PressStart #EnolaHolmes3 #Splice
Jul 241 min read


No Rest for the Wicked Announcement Trailer 1.0
Dark fantasy, next-level storytelling, and an unforgettable sonically rich world. We’re proud to have collaborated with Moon Studios with sound design, editorial, and the mix for the official No Rest for the Wicked release trailer. See you in October 2026. #Arrival #GameCreative #PressStart #MoonStudios #NoRestForTheWicked
Jul 241 min read


Arrival Appoints Industry Veteran Kristofor Mellroth as Senior Vice President and Head of Co-Development
LOS ANGELES, CA – May 27, 2026 – Arrival, the premier game creative and co-development partner for global properties and platforms, today announced the appointment of AAA industry veteran Kristofor Mellroth as Senior Vice President, Head of Co-development. This strategic addition to Arrival’s executive leadership team further cements the studio’s position as the definitive destination for world-class production partnerships and elite-level game development. In his new role, M
May 272 min read


Staff Spotlight: Jack Webber
Creativity is all about transformation. Arrival’s Jack Webber takes raw recordings of old wood and shapes them into something immersive, detailed, and ready for gameplay. It’s a great example of how curiosity and craft come together in sound design. Keep pushing the boundaries, Jack! #Arrival #GameCreative #PressStart #SoundDesign #StaffSpotlight
May 211 min read


Forza Horizon 6
It’s Forza Horizon 6 release day! Arrival is incredibly proud to have played a part in Playground Games latest installment of the incredible Forza Horizon series. We worked closely with the audio team on the radio stingers, mix, and localization across the game’s versatile and amazing stations. Forza Horizon… keeping heads bangin’! #Arrival #GameCreative #PressStart #Playground #Forza6
May 151 min read


Staff Spotlight: James Denholm
Always great to see our team doing what they do best— James Denholm is showcasing his skills, walking us through his process of creating laser gun sounds - from the source, processing the sounds with a Eurorack modular system and bringing it all together using Radium. Check it out 👇 #Arrival #GameCreative #PressStart #TeamSpotlight
May 131 min read


Arrival in the Community
Where presence becomes support. Arrival and it's team members give back by sharing their experiences through panels and presentations rooted within local audio and gaming communities across the country. Our collective commitment to education and mentorship helps shape the next generation of creators and gamers. We’re thankful for the passion, leadership, and dedication they bring—every day and beyond the workplace. Special thanks to: Belmont University, Chapman University, Un
May 61 min read


Saros
Arrival is proud to have collaborated with the Sony Interactive Entertainment Sound team in supporting Sound Design and Implementation across multiple pillars on Saros. Huge congratulations to everyone involved with this incredible title. #Arrival #GameCreative #PressStart #Saros #Sony #Housemarque
May 11 min read


ARRIVAL ADDS CELEBRATED EXECUTIVES TO THE TEAM AND LAUNCHES IN CANADA
Phillip Kovats, Jeremie Voillot and Leilani Ramirez Join Arrival! LOS ANGELES, April 7, 2026 — Arrival, the game industry’s most trusted creative and co-development partner, today announced a landmark expansion of its global capabilities — welcoming three acclaimed industry leaders to its executive team and unveiling the launch of its new Canadian flagship studios in Vancouver and Edmonton. The company, led by President Paul Lipson, has appointed Phillip Kovats, Jeremie Voill
Apr 75 min read


No Rest for the Wicked – Co‑Op Patch Update 1
We’re thrilled to continue our partnership with Moon Studios, contributing Sound Design, Integration, Mix, VO Recording & Implementation, and Music Editorial & Implementation to this massive update. Huge thanks to the team for the collaboration and congrats on the launch! #Arrival #GameCreative #PressStart #NRFTW #CoOp #Patch1
Mar 231 min read


Arrival 2026 BAFTA Nominations
Arrival is delighted to celebrate the 2026 BAFTA Games Awards nominations and we are proud of our collaborative work reflected in these incredible titles. Congratulations to our partners and all of the nominees! #Arrival #GameCreative #PressStart #BAFTAGames #GhostofYotei #IndianaJones #DeathStranding2 #HelldiversII
Mar 211 min read


24th Annual G.A.N.G. Awards
Congratulations to our incredible partners who won big at the 2026 G.A.N.G. Awards! We are honored to have contributed to these standout projects. #Arrival #GameCreative #PressStart #GANGAwards #Sony #Bethesda #TiMi #TeamJade #GameMachine #Kojima
Mar 131 min read


1st Annual Cinematics Awards Win
We’re incredibly proud to have won Outstanding Sound Design for Ghost of Yotei at the 1st Annual Cinematic Awards! A huge thank‑you to our amazing partners at Sucker Punch Productions. This project was a true collaboration, and we’re deeply grateful for the trust, creativity, and passion. Here’s to the teams who made it possible — and to even more groundbreaking sound ahead! #Arrival #GameCreative #PressStart #CinematicAwards #GhostofYotei #SuckerPunch
Mar 131 min read


Resident Evil: Requiem
We were proud to partner with Capcom on Resident Evil: Requiem. Our team provided Sound Design, Voice Over Recording, Editorial, and Signatory Services helping bring this universe to life. It’s an honor to be involved in the next chapter. #Arrival #GameCreative #PressStart #Capcom #ResidentEvil
Mar 101 min read
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